Thursday, April 30, 2009



Image Completion Time: shader coding 2


Ultra high-speed rendering engine, this image constructed from approximately 13,000,000 particles. Standalone proprietary renderer and instruction language, coded in c++. Image rendered on SGI. This is a still from an animated sequence which loops.


Image Completion Time: shader coding 2


Ultra high-speed rendering engine, this image constructed from approximately 13,000,000 particles. Standalone proprietary renderer and instruction language, coded in c++. Image rendered on SGI. This is a still from an animated sequence which loops.

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